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The LA Fox Developer Newsletter
--
December 1998
From the Board...
New Membership Fee
Structure Announced
from
The LA
Fox Board of Directors
As we approach the beginning of a new year, it’s time to begin
thinking about our membership dues and what we can do to
increase the quality of our meetings, the value of membership,
and the funds in our treasury.
Annual dues to LA Fox are $48. These membership fees will
become due and payable from
each member
of the group at the
January meeting. This year(1998), The Board changed the
past practice of renewing membership during the “anniversary”
month of membership. If you won’t be able to attend the
January meeting, and wish to remain a member-in-good-
standing, you should mail your dues to Twila Miller, 1601 North
Sepulveda Blvd. -#191, Manhattan Beach, CA, 90266. (The
membership fees cover the cost of the meeting room at the
Torrance Airport, the cost of publishing the newsletter, transpor-
tation and/or lodging for any of our guest speakers who travel to
Los Angeles to speak to the group, as well as other miscella-
neous expenses incurred in running the group. Having all of the
dues payable on January 1st provides an advantage of being
able to more effectively plan out the coming year.)
The membership period covers from January 1 to December31
of the current year.
If a person joins LA Fox after January 1, that person’s dues will
be pro-rated based on when in the year the person joins. In
other words, if a person joins in July of 1998, the amount of the
dues would be 1/2 of regular membership, or $24. After that,
the person’s dues would become payable on January 1 of the
following year.
This coming year (1999), The Board has elected to offer a two-
tier pricing structure to the membership. The $48 membership
fee will now be known as the “Standard” Membership. The
benefits of Standard Membership wilt remain what they have
always been
-
the monthly newsletter, the FoxCast, etc.
We are also offering a “Premium” Membership. Premium
Membership to LA Fox will be $120 annually. Benefits included
in the price of Premium Membership will be all of the Standard
benefits, plus all of the articles (published in electronic form)
from all of the past newsletters (approx. 5 year’s worth); you
receive the current newsletters in both electronic form (PDFs
-
Acrobat Reader will be included) and hardcopy; as well as other
benefits we have been “tossing around”. Obviously, we’re doing
this to put more money in the treasury, so that we may have
more flexibility in planning speakers and activities for the group.
So the plan is for you to renew your membership at whatever
level you feel comfortable with. The Standard Membership has
(Con't, page 12)
Designing a Better
Visual FoxPro
[An interview with John Rivard, lead developer on the Microsoft
Visual FoxPro 6.0 team.)
With the release of Visual FoxPro 6.0 in
September, Microsoft
upgraded and improved its tool for building high-performance
database applications. In this interview with MSDN Online, John
Rivard, lead developer on the Microsoft Visual FoxPro team,
explains the many changes that make Visual FoxPro 6.0 easier
to use, more powerful, and up to date. Learn how this new
member of the Visual Studio 6.0 tools suite improves developer
productivity, maintains its reputation for speed, and supports
front-end, middle-tier, and back-end development.
MSDN: What is your role on the Microsoft Visual FoxPro
development team, and how long have you been with the team?
RIVARD: I’ve been with the team since the release of Visual
FoxPro 3.0 several years ago.
I
was a lead for seyeral of our
releases during that time. During the development of Visual
FoxPro 6.0,
I
was dev lead for the whole team. Today my
responsibilities are split between managing the development
cycle and coding features and fixing bugs.
MSDN: What did you do before you joined the Visual FoxPro
•eam7
RIVARD: Iworked on Windows for Workgroups 3.1, Windows
95, and the Windows Networking Team here at Microsoft.
MSDN: So you had some experience in operating system
development before you joined the Visual FoxPro team. Let’s
discuss Visual FoxPro. The product seems to have an unusu-
ally loyal following among the developers who use
it. Why is
that?
RIVARD: The question I always ask customers when I go to
developer conferences is,
"Why
do you use Visual FoxPro?”
They
tell me their No. 1
reason is the database engine in Visual
FoxPro—specifically the speed of that engine. Developers
adopted that technology because it’s very easy to use and fast.
With it, they know their solutions are going to have good
performance.
The old style of FoxPro programming centered on the xBASE
database language. When Microsoft released Visual FoxPro
3.0, it brought object-oriented programming to FoxPro. Since
then, developers have taken to this wholeheartedly. They love
the OOP programming model. Most FoxPro developers are
heavily entrenched in that. With the OOP style in Visual
FoxPro 6.0, developers can build very complex object models
and classes that encapsulate all their functionality. Some
developers I talk to tell me they don’t really even use the FoxPro
database language directly. They’ve wrapped it
all
up in nice
(Con't, page 6)
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